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Hellscroller

Hellscroller is one of the first full games I created at SAE and the first to have a team working on it. I was the lead programmer for Hellscoller and completed most of the programming for it myself. This included scoring, timers, checkpoints as well as some other smaller things.

 

The team for this project consisted of 3 people. A programmer, a level designer and an asset creator. This project taught me a great deal about how important communication is in a team environment.

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I look back fondly on this game as in my mind it is the first game I created successfully.

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